Game Audio Implementation: A Practical Guide Using the Unreal Engine

English | 2015 | ISBN: 1138777242 | 486 pages | PDF | 35 MB

英文简介:

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine? you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools.

The accompanying website (www.gameaudioimplementation.com) includes:
?12 downloadable demonstration games
?A unique exercise level for you to develop for your portfolio
?An up-to-date online bibliography with further reading for each chapter
?A free sound library with hundreds of game SFX

官网: https://amzn.to/3Kguys6

资源下载
下载价格5 软妹币
客服vx:cz91880
您下载了资源并不代表您购买了资源。如需购买,请购买官方正版。 在本站下载的资源均用于学习,请24小时内删除,如需商用,请购买官方正版。如下载用户未及时删除资源引起的版权纠纷,VSTHOME不承担任何法律责任。 如有侵权行为请邮件到:2568610750@qq.com,我们会在24小时内删除侵权内容,敬请原谅!
0

评论0

站点公告

本站部分资源采集于互联网,版权归属原著所有,如有侵权,请联系客服微信【cz91880】,我们立即删除。
显示验证码
没有账号?注册  忘记密码?

社交账号快速登录

微信扫一扫关注
如已关注,请回复“登录”二字获取验证码