Sound and Music for Games: Basics of Digital Audio for Video Games

English | 2022 | ISBN: 148428660X | 279 pages | PDF,EPUB | 7 MB

英文简介:

Grasp the fundamentals of digital audio work in the context of video games including the basics of middleware such as Fmod and Wwise. We will review software such as Apple's Logic and Garageband, Paul Davis' Ardour, and many other popular digital audio workstations.

We will start with an introduction to the basic terminology of digital audio work while also getting acquainted with current generation audio hardware. We will then discuss the basics of venerable Musical Instrument Digital Interface (MIDI) and how it relates to music composition as well as the tools and techniques for writing tracker music/chiptunes. The book also covers plug-in software, soundproofing at home, and voice work.

The book takes a practical approach when tackling both hardware and software components used in cutting edge audio engineering, composition, and audio monitoring.

What You Will Learn
? Understand the fundamentals of digital audio production in the context of video games
? Learn about audio integration with popular middleware solutions and APIs

? Leverage plugin effects software to sculpt your audio to professional levels
? Identify the modern audio file formats and how and when to use them

? Find out the best practices when mixing sound effects and music for video games

Who Is This Book For
The intended readership includes beginners in digital audio engineering who use Windows, macOS, or Linux.

官网: https://bit.ly/3eYojOX

资源下载
下载价格5 软妹币
客服vx:cz91880
您下载了资源并不代表您购买了资源。如需购买,请购买官方正版。 在本站下载的资源均用于学习,请24小时内删除,如需商用,请购买官方正版。如下载用户未及时删除资源引起的版权纠纷,VSTHOME不承担任何法律责任。 如有侵权行为请邮件到:2568610750@qq.com,我们会在24小时内删除侵权内容,敬请原谅!
0

评论0

站点公告

本站部分资源采集于互联网,版权归属原著所有,如有侵权,请联系客服微信【cz91880】,我们立即删除。
显示验证码
没有账号?注册  忘记密码?

社交账号快速登录

微信扫一扫关注
如已关注,请回复“登录”二字获取验证码